ABOUT US
GAME DESIGN SERVICES
Looking for a competent team to tackle your game design demands?
We have an entire lineup of professional game designers that are proficient in all spheres of game design and production.
Game Design: System, Economy, UX, Content, Level, Combat, Storytelling, World building, Testing - you name it! We have the knowledge for it.
Pre-Production: Market analysis, Research, Pitches, Scheduling, Roadmaps and all that's needed to lay the foundations for a successful project.
Production and Management: By managing projects with agile methodology, Signum Ludens can help you organize and troubleshoot your project, keeping it on track for release.
Gamification: We apply game design concepts to your non-game project, increasing engagement and overall production value. Everyone is a gamer now, so let's improve the experience for your target audience in a fun way!
The Team
These are the members of the core team at Signum Ludens:
Thomas S. Leme
Founder and Game Director
Over 15 years of professional experience in game development, mainly as a game designer and producer. Over 8 years of teaching and mentoring game designers. Game Collector and Cat Lover.
Marcus Oliveira
Lead Game Designer and General Producer
Over 10 years of professional experience in the game industry, ranging from journalism, media, marketing, development and production.
Irina de Plato
Game Designer
Working with system, level and narrative design for 4 years. Over 8 years of professional and academic background in culture and languages. In love with folklore studies and avid TTRPG player.
Gabriela Moura
Game Designer
System and level designer by heart. Over 4 years of experience in game design and level design. Book lover and indie game enthusiast that loves experimenting in game design.
Guilherme Dovadoni
Senior Game Designer
With a passion for crafting immersive gaming experiences, Dovadoni has honed his skills in various domains of game design for the past 6 years - including system, level, economy and general game design.
Iago Muraki
Game Designer and 3D artist
Working with game development for the past 3 years, varying between game design, 3D modeling and programming. (Extreme) Hardcore gamer.
Guilherme Gaspari
Senior Game Designer
Over 10 years of experience in game design, programming and general production. Gamification specialist and game design teacher. Board games enthusiast that also brews DnD houserules and craft beer.
Hugo Oliveira
Game Designer and Producer
Founder of BRAT, a NGO of games speedruns for fundraising. International judge of card games tournaments. Over 8 years of experience in games producing and content creation.
Daniel Saes
Game Designer
Business school graduate, MMORPGs and card games enthusiast, working in the industry for 4 years.
Dave Ferreira
Lead Artist
Over 7 years of art, illustration and design experience. Illustration and concept art teacher, and crazy about old-school JRPGs.